Under Set

under

Started work on the under landscape which was reasonably simple as far as modeling goes. The texturing was an opportunity to try out the new micro-displacement in Blender 2.78. which can be run off the graphic card – except not for me, as it requires over 4 GB memory.

under_13

under_13-detail

To make it even more impractical I also tested some Volume scattering…

under_33

under_33-detail

How to visualize a digital character?

My character called ‘Contact’ is the digital face of the man in the room. Besides just having some fun, I was looking at how to represent a skin of circuits. There is an inner and outer material using the same UV mask which does not always behave as expected. Would love to explore this with more detail but think it might be a bit too much for my current system…